Urban Rivals Wiki

These are the clans of Clint City:

All Stars -2 Opp. Power, Min. 1
BANGERS v2.png
Bangers Power +2
BERZERK v2.png
Berzerk -2 Opp. Life, Min. 2
DOMINION 42 (1).png
Dominion Growth: -1 Opp Power, Min 4
Fang Pi Clang Damage +2
FREAKS v2.png
Freaks Poison 2, Min. 3
FROZN v2.png
Frozn Revenge: Power And Damage +2
GHEIST v2.png
GHEIST Stop Opp. Ability
GhosTown Day Bonus: +1 Power and Damage

Night Bonus: -1 Opp. Power and Damage

HIVE (v2).png
Hive Equalizer: -3 Opp. Attack, Min. 5
HURACAN 42 (1).png
Huracan +1 Attack Per Life Left
JUNGO 42 1).png
Jungo +2 Life
JUNKZ v2.png
Junkz Attack +8
KOMBOKA 42.png
Komboka +1 Pillz And Life
LAJUNTA 42 (1).png
La Junta Damage +2
LEADER 42 1).png
Leader Cancel Leader
MONTANA v2.png
Montana -12 Opp. Attack, Min. 8
Nightmare Stop Opp. Bonus
OCULUS 42.png
Oculus Infiltrated
PARADOX 42.png
Paradox Asymmetry: Damage +3
PIRANAS 42 1).png
Piranas Stop Opp. Bonus
PUSSYCATS 42 (1).png
Pussycats -2 Opp Damage, Min. 1
RAPTORS v2.png
Raptors Cancel Opp Attack Modif.
RESCUE 42 (1).png
Rescue Support: Attack +3
RIOTS 42 (1).png
Riots Victory or Defeat: +1 Pillz
ROOTS 42 1).png
Roots Stop Opp. Ability
SAKROHM 42 (1).png
Sakrohm -8 Opp. Attack, Min. 3
SENTINEL 42 (1).png
Sentinel +8 Attack
SKEELZ 42 (1).png
Skeelz Protection: Ability
ULUWATU v2.png
Ulu Watu Power +2
UPPERS v2.png
Uppers -10 Opp. Attack, Min. 3
VORTEX v2.png
Vortex Defeat: Recover 2 Pillz Out Of 3

All character cards in Urban Rivals are sorted into one of the available 31 Clans. As shown in the grid above, Clans tend to have different Bonuses which help them in battle. Since each Bonus is different, they will be better suited to different play-styles. For example, Attack-manipulation clans (like Montana or Sentinel) shine in low-pill battles, whereas others like Vortex and Frozn are ideal for calculated risk-taking. Since a Clan's Bonus determines the play-style it can work with, cards within that clan either work well with the Bonus, and by extension the play-style, or they go against it. This can be a factor which affects a card's price point, among many other factors.

Certain Clans stand out in certain game modes, such as Type 2 (dominated by the Hive clan), other clans tend to remain a relatively niche play-style, such as Freaks. Players should carefully choose a clan as it determines their playing style. Unless they plan on spending large amounts of money on packs, they will not be able to get a large number of cards easily, and must therefore focus on one (maximum two) clans that they want to use in-game. This limits the amount of spending needed and can help with deck-building for restrictive game modes like EFC.

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