These are the clans of Clint City:
NAME | CLAN BONUS | |
---|---|---|
All Stars | -2 Opp. Power, Min. 1 | |
Bangers | Power +2 | |
Berzerk | -2 Opp. Life, Min. 2 | |
Cosmohnuts | Tune Out | |
Dominion | Growth: -1 Opp Power, Min 4 | |
Fang Pi Clang | Damage +2 | |
Freaks | Poison 2, Min. 3 | |
Frozn | Revenge: Power And Damage +2 | |
GHEIST | Stop Opp. Ability | |
GhosTown | Day Bonus: +1 Power and Damage
Night Bonus: -1 Opp. Power and Damage | |
Hive | Equalizer: -3 Opp. Attack, Min. 5 | |
Huracan | +1 Attack Per Life Left | |
Jungo | +2 Life | |
Junkz | Attack +8 | |
Komboka | +1 Pillz And Life | |
La Junta | Damage +2 | |
Leader | Cancel Leader | |
Montana | -12 Opp. Attack, Min. 8 | |
Nightmare | Stop Opp. Bonus | |
Oblivion | Copy: Opp. Ability | |
Oculus | Infiltrated | |
Paradox | Asymmetry: Damage +3 | |
Piranas | Stop Opp. Bonus | |
Pussycats | -2 Opp Damage, Min. 1 | |
Raptors | Cancel Opp Attack Modif. | |
Rescue | Support: Attack +3 | |
Riots | Victory or Defeat: +1 Pillz | |
Roots | Stop Opp. Ability | |
Sakrohm | -8 Opp. Attack, Min. 3 | |
Sentinel | +8 Attack | |
Skeelz | Protection: Ability | |
Ulu Watu | Power +2 | |
Uppers | -10 Opp. Attack, Min. 3 | |
Vortex | Defeat: Recover 2 Pillz Out Of 3 |
All character cards in Urban Rivals are sorted into one of the available 31 Clans. As shown in the grid above, Clans tend to have different Bonuses which help them in battle. Since each Bonus is different, they will be better suited to different play-styles. For example, Attack-manipulation clans (like Montana or Sentinel) shine in low-pill battles, whereas others like Vortex and Frozn are ideal for calculated risk-taking. Since a Clan's Bonus determines the play-style it can work with, cards within that clan either work well with the Bonus, and by extension the play-style, or they go against it. This can be a factor which affects a card's price point, among many other factors.
Certain Clans stand out in certain game modes, such as Type 2 (dominated by the Hive clan), other clans tend to remain a relatively niche play-style, such as Freaks. Players should carefully choose a clan as it determines their playing style. Unless they plan on spending large amounts of money on packs, they will not be able to get a large number of cards easily, and must therefore focus on one (maximum two) clans that they want to use in-game. This limits the amount of spending needed and can help with deck-building for restrictive game modes like EFC.
Useful Links
- Clan selection page on the Urban Rivals website
- Clan selection page on the Urban Rivals database
- Market page on the Urban Rivals website
- Shop page on the Urban Rivals website