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Intro[]

Damage is one of the two stats that are written on a Character's card, along with Power. It determines how much Life the card will remove if and when it wins one of the four rounds. For example, Pan is a character with 3 Damage, therefore the opponent's life count will drop from 12 to 9. The goal of the game is to either have more health than your opponent by the end of the 4 rounds, or KO them (by bringing their life count down to 0) before they do unto you.

Abilities and Bonuses.[]

Certain cards have abilities that boost their own Damage, like Quinzel or Beetenka. La Junta and Fang Pi Clang are clans that give themselves 2 additional Damage.

Other cards have Abilities that reduce the enemy's Damage, such as Alexandrea or Uranus. These cards are called Damage reducers. The Pussycats clan has a Bonus which reduces the enemy's damage by 2, to a minimum of 1.

A few cards have the capability of Stopping any Damage modification (this includes Buffs and Nerfs from either card's Ability or Bonus), such as Pandora or Ymirah.

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