If a card with this ability wins the round with its ability activated then at the end of every other round the player who controlls the heal card gains x life unless their life is higher then the cards maximum.
Cards with this Ability:
- Loretta - All-Stars - Heal 2, Max 10
- Igor - Freaks - Heal 1, Max 10
- Eggman - Jungo - Heal 2, Max 12
- Cherry - Pussycats - Heal 2, Max 10
- Ash - Rescue - Heal 1, Max 8
- Gretchen - Roots - Heal 2, Max 10
- Gudvibz - Roots - Heal 1, Max 6
- Lakit - Sakrohm - Heal 4, Max 7
- Snowflake - Skeelz - Heal 2, Max 10
- Ulawele - Ulu Watu - Heal 1, Max 10
- Eddie - Ulu Watu - Heal 2, Max 13
- Flint - Jungo - Heal 1, Max 16
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