Background

For Kronnen, a moment's carelessness has carried with it a heavy price. An insect went through the Vortex at the same time as him, causing them to fuse into a strange mutant creature. The creature hasn't yet fully evolved but for the time being it still obeys orders and is fighting better than ever before.

Advantages & Disadvantages

Advantages:

  • His base power is 8, which is good for a 4*.
  • His base damage is 3, but becomes 5 with fury, allowing you to 2HKO with other members of Vortex.
  • His ability gives you three life back after you've won with him.
  • His ability helps to create a gap between you and your opponent.
  • The clan bonus gives you 2/3 pillz back after you lose with him.
  • His ability synchronizes well with the clan bonus, since you can regain Pillz from losing the previous round to use on him.
  • Cards such as C Wing or Marty, who have abilities based around losing rounds, pair up nicely with him.

Disadvantages:

  • His base damage is 3, which is very low for a 4*.
  • His ability is Revenge-based, meaning you must take damage for it to activate.
  • His ability also makes him predictable.
  • Like other Vortex members, he's weak against SoB, since he loses his bonus.
  • He is also weak against SoA, since he loses his ability, which diminishes his value.
  • He is a 4*, so he takes up room in your deck.
  • He has competition from the other 4* in Vortex.

Trivia

  • Kronnen is named after David Cronenberg, who did a remake of The Fly (that also involved a man getting his DNA mixed with a fly).

Card Artwork

LV 1. VORTEX KRONNEN N1 STD.png LV 2. VORTEX KRONNEN N2 STD.png LV 3. VORTEX KRONNEN N3 STD.png

LV 4. VORTEX KRONNEN N4 STD.png

Full Artwork

DEVIANTART VORTEX KRONNEN N1.jpg
DEVIANTART VORTEX KRONNEN N2.jpg
DEVIANTART VORTEX KRONNEN N3.jpg
DEVIANTART VORTEX KRONNEN N4.jpg
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