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Background[]

Climatology is not an exact science but thanks to his anemometer, Doctor Reeve was able to predict natural disasters that might rain down on Clint City. However, he failed to realize that prolonged contact with the object would provoke a molecular reaction in him that would modify his cells, giving him the ability to manipulate the air! Even though he stills prefers to be called Reeve, Sue has christened him Captain Clint!

Missions[]

  • Blue Tornado: Win 44 fights by finishing with a knock-out from Reeve
  • The Master of the Air: Inflict 84 Damage with Reeve

Advantages & Disadvantages[]

Advantages:

  • His base power is 7, which is good for a 5*.
  • His base damage is 6, which is also good.
  • His ability increases his power and damage by one, making him a potential 8/7.
  • SoA doesn't really affect him, since his base stats are already high.
  • He makes a good bluff against your opponent, since they will think you are planning to inflict damage.
  • The clan bonus increases his attack by three for each member of Rescue in your hand, which helps in low-pill fights.

Disadvantages:

  • His ability is Reprisal, meaning you only get two chances to activate it. It also makes him predictable.
  • He has competition from the other 5* in Rescue.
  • He is a 5*, so he takes up room in your deck.

Trivia[]

  • His name is a nod to Christopher Reeve and George Reeves who are known for playing Superman, which fits his superhero aspects.
  • He could also be influence by Reed Richards, who is actually the superhero, Mr. Fantastic of the Fantastic Four. Like Reed, Reeve's body was also changed because of molecular reaction, and his friend Sue.
  • His powers are based off of the DC superhero, Red Tornado.
  • His fascination to the wind is somewhat similar to that of Talim from the Soul Caliber series.

Card Artwork[]

Full Artwork[]

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