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Vortex Logo

Vortex Logo

In a distant future, a prophet revealed to the menacing Dregn that an alliance of the descendants of the Clint City Clans would bring about the downfall of his evil empire and an end to his reign of terror. To put a stop to this defeat, Dregn has sent his best fighters to eradicate the problem at its source, that is 1000 years earlier, at a time when the clans are at their most divided.

Release Date

Vortex was released on June 18th, 2010

Trivia

  • The vortex is based off of the Galactic Empire of Star Wars. Both Empires hate the rebels, both live in a place in the future and there are aliens.
  • Vortex's bio might be a take-off on the Terminator franchise which (in a nutshell) is about evil time travelers from the future who are trying to protect their empire by going into the past.
  • Their motive for domination is based on the Grandfather Paradox theory. Where if one thing from the present, comes to the past and changes it, it can alter the current timeline.
  • The Vortex's finishing animation has a vortex appearing above the opponent's card, and sucking them into the vortex, killing them.
  • The Vortex´s finishing animation in Arena mode has a vortex appearing with a pinkish hue sucking parts of the structure of your opponent's HQ, destroying it.
  • The Vortex´s finishing animation in UR World, a violet and sonic explosion appears in the center of opponent´s card, then the card disappears, leaving purple fire
  • The Vortex´s weapon is a futuristic grenade, same used in the trailer of clan.
  • Their symbol is a big V which represents the portal that they use to travel through time.
  • Their colors are brown and pink.
  • The name "Vortex" comes from a portal usually used to travel through time. It is exactly the way they use to eliminate the clans in the past.
  • Their rival clan is the Hive, due to the destroying of their homes.
  • Obviously they should, the Vortex do not age when traveling through time with their portals.
  • The clan's secondary bio reads "When we're attacked, the empire strikes back! With excellent stats and a bonus that makes losing a round less of a risk, we’re the future! Against defensive clans, it's hard to apply our strategy, but against all others, we show no mercy… "
  • In an Instagram story, posted by Acutegames (developers and publishers of Urban Rivals), they confirmed that the Vortex/Hive timeline, and thus their conflict, was caused and destroyed by Genesis.
    • This may be due to the 'chapter 2' in the UR storyline, where both clans are in the Technophiles faction.
  • In both Maana 2097's name as well as her bio, it has been confirmed that the rebellion against the Vortex and the year the Hive escaped from is 2097, the first time any specific date of the Vortex/Hive conflict has been mentioned.
    • This was later confirmed when the Vortex latest clan leader, Dregn 2097, showed up in Clint City, stating that he was ruling over the future Clint City by the year 2097.
  • In the bios of several Hive cards, they are responsible for the destruction of several clans in their timeline with the All Stars, Jungo, Pussycats, and the Ulu Watu being among their many victims that were named and possibly others.

Bonus

Recover 2 pillz out of 3: If Vortex loses the fight, at the start of the next round the player controlling Vortex will receive 2/3 of the Pillz placed on Vortex, rounded down to the nearest unit, with a minimum of 1

Advantages & Disadvantages

Advantages:

  • Their bonus allows you to gain 2/3 pillz when you lose with them, which makes the fights with them easier.
  • Many of the cards have very good stats.
  • Their bonus makes them really unpredictable, so you can play mind games with them on your opponent.
  • Due to their bonus, almost all of the cards work well as bluffs.
  • They perform well against damage reducers and SoB.
  • They are excellent in both mono and half decks.
  • Fury counts as pillz used for their bonus, meaning it is much less risky with them than with other clans.
  • Only a few of the cards have been banned from ELO, and they are also a very good clan to use there.
  • They work well with Morphun, since he increases the number of pillz they get back.
  • Their bonus makes for a useful way to increase the potency of Revenge, which means they can pair up rather well with Frozn in half decks.

Disadvantages:

  • They rely heavily on their abilities, so they are weak when going up against GHEIST and Roots.
  • To use their bonus, you must first lose with them.
  • Many players tend to overpill with them, and they lose more pillz than they gain, or otherwise they waste the pillz they use for winning.
  • Their bonus has no effect whatsoever in Training No Pillz.
  • They are one of the most expensive clans to collect.

Members (70)

Legendary

Mythic

Collector

Rare

Uncommon

Common

Urban Rivals Vortex

Vortex's Base

Member's Roles

Just as their archenemy, the Hive, several members in the Vortex clans have specific roles to secure the clan's survival, as well as ensure Dregn's reign is not usurped by the descendants and the ancestors of the clans (and sometimes Dregn's own safety).

Supreme Leader

Scientists

Scouts

Enforcers

Dregn's Personal Staff

Other Roles

Trailer_Vortex-0

Trailer Vortex-0

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