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===Uncommon===
 
===Uncommon===
 
*[[Butch]]
 
*[[Butch]]
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*[[Crystalis]]
 
*[http://urban-rivals.wikia.com/wiki/C_Wing C Wing]
 
*[http://urban-rivals.wikia.com/wiki/C_Wing C Wing]
 
*[http://urban-rivals.wikia.com/wiki/Deea Deea]
 
*[http://urban-rivals.wikia.com/wiki/Deea Deea]

Revision as of 13:15, 30 October 2015

Vortex Logo

In a distant future, a prophet revealed to the menacing Dregn that an alliance of the descendants of the Clint City Clans would bring about the downfall of his evil empire and an end to his reign of terror. To put a stop to this defeat, Dregn has sent his best fighters to eradicate the problem at its source, that is 10,000 years earlier, at a time when the clans are at their most divided.

Release Date

Vortex was released on June 18th, 2010

Trivia

  • The vortex is based off of the Galactic Empire of Star Wars. Both Empires hate the rebels, both live in a place in the future and there are aliens.
  • Vortex's bio might be a take-off on the Terminator franchise which (in a nutshell) is about evil time travelers from the future who are trying to protect their empire by going into the past.
  • Their motive for domination is based of the Grandfather Paradox theory. Where if one thing from the present, comes to the past and changes it, it can alter the current timeline.
  • The Vortex's finishing animation has a vortex appearing above the opponent's card, and sucking them into the vortex, killing them.
  • When in Training No Pillz, their bonus does not take effect.
  • Vortex is, so far, the only clan that doesn't have a permanent ELO banned card.

Bonus

Recover 2 pillz out of 3: If Vortex loses the fight, at the start of the next round the player controlling Vortex will receive 2/3 of the Pillz placed on Vortex, rounded down to the nearest unit, with a minimum of 1


Pills Used Including Free Pill Pills Recovered Net Loss
0 1 1 +1
1 2 1 0
2 3 2 0
3 4 2 -1
4 5 3 -1
5 6 4 -1
6 7 4 -2
7 8 5 -2
8 9 6 -2
9 10 6 -3
10 11 7 -3
11 12 8 -3
12 13 8

-4

Vorte

Vortex's weapon
















Advantages & Disadvantages

Advantages:

  • Their bonus allows you to gain 2/3 pillz when you lose with them, which makes the fights with them easier.
  • Many of the cards have very good stats.
  • Their bonus makes them really unpredictable, so you can play mind games with them on your opponent.
  • Due to their bonus, almost all of the cards work well as bluffs.
  • They perform well against damage reducers and SoB.
  • They are excellent in both mono and half decks.
  • Fury counts as pillz used for their bonus, meaning it is much less risky with them than with other clans.
  • Only a few of the cards have been banned from ELO, and they are also a very good clan to use there.
  • They work well with Morphun, since he increases the number of pillz they get back.

Disadvantages:

  • They rely heavily on their abilities, so they are weak when going up against GHEIST and Roots.
  • To use their bonus, you must first lose with them.
  • Many players tend to overpill with them, and they lose more pillz than they gain, or otherwise they waste the pillz they use for winning.
  • Their bonus has no effect whatsoever in Training No Pillz.
  • They are one of the most expensive clans to collect.

Members

Legendary

Rare

Uncommon

Common

Urban Rivals Vortex

Vortex's Base

Trailer_Vortex-0

Trailer Vortex-0